3D Characters

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Gilgamesh Magazine Character, 2019

Software: Cinema 4D

  • Back to approximately 4000 years ago, Gilgamesh was the first traveler in history and king of Uruk, he explored about human evolution and this story is the eventual fate of the human soul. 
  • This character designed by local ancient elements and relevant features of that era.

Softwares: Cinema 4D, Adobe Photoshop, Corel Draw, and Hand sketches

  • This game was very similar to Clash of Clans, the company aimed to make three big kingdoms in three different regions which they makes agreements and battles.
  • they also have their inner battles and agreements.
  • This game was run in the Unity space.
  • We provided png motions and run in the Unity.